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Wizard Of The Winds is the first novel in the "Timura Trilogy," which will be published by Del Rey Books beginning in late 1996.
The hero of the series is Safar Timura, the son of a potter who rose to become Grand Wazier to the king.
Safar is a gentle lad, so troubled by his growing magical abilities that he determines to turn his back on the world of sorcery. Then the fates intervene and he meets Iraj Protarus, a young desert prince hiding from his father's assassins. They become fast friends - alter egos - each sparking and complimenting the other's natural abilities.
Their friendship will lead to an epic adventure in which Protarus will carve out the mightiest empire in history. And Safar's discovery of the ancient secrets of a demon master wizard.
The tale is set against the backdrop of a world where great forces have been set in motion. Half a world away a natural disaster of epic proportions is slowly spreading its poison across the globe.
The founding of the empire and the tragedy that follows sets the stage for this book and its two companion volumes, Wolves Of The Gods, and The Gods Awaken.
The villagers fear him.
They draw lots each day to see who must fill his beggar's bowl.
The loser creeps up the hill trembling and clutching a talisman. They fear the evil eye so the stranger doesn't look when the approach is made. He makes no sound or movement until the deed is done and the villager flees like there were a dervish at his heels.
They think the stranger is a mad priest and curse the day he came to hide in these hills.
He's not mad and he is no priest. But he lets them believe what they like. If his true identity were revealed their village treasury would soon be bursting with gold. For the stranger is a fugitive from the King. Safar Timura, who was once Grand Wazier to King Protarus, is hunted by him now. They were blood oath brothers once. Safar sat by his friend's throne and gave him counsel and exorcised the devils troubling his sleep. Several times he saved the king's life. He was rewarded with lands and palaces and jewels and more honors than most men have ever dreamed.
When the history of King Protarus is written they'll say it was Lord Timura who betrayed him. They'll say Safar gambled and lost all for love.
To the first he pleads innocent. It's Safar's view that it was the king who betrayed him. And it is for that crime Protarus wants his head. But for the king's offense Safar demands more.
And he will have his payment - if the king doesn't catch him first.
Safar can see his enemy's city from his lonely post. At night, under the swirling Demon Moon, he can see the lights of Zanzair blur the stars. See the smoke from the foundries and kitchens rise up each morning to haze the day. And he can see the king's Grand Palace quite clearly, its windows a rosy glow in the dawn.
He models the palace in clay of the purest white - skillfully forming the towers between wet palms, etching the designs on the parapets with his silver witch's knife. He whispers potter's spells as he shapes the domes and pillars. Breathing his hate into the clay.
At night he wraps the model in wet leaves and sets it aside to await the new day. He empties the beggar's bowl, then wraps himself against the chill in a black mourning cloak. At dawn he begins anew.
When the palace is done and the great spell is cast Safar Timura's revenge will be complete.
Then he'll depart that lonely hill. He'll flee across deserts and grasslands and wide rocky plains to the mountains of his birth.
Where the snowy passes carry the high caravans to clear horizons.
The place he should never have left.
The place where this tale begins.
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Contents Copyright © 1995 Allan Cole.
Layout Copyright © 1995 Creative Online
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Last revised: January 1, 1996.